Sound design for video: commercials, ads and films

Effects, ambience and the final mix, built shot by shot against the picture. For films we make, or for your own locked cut.

What you get

  • Sound effects built shot by shot
  • Ambience and room tone for every scene
  • Dialogue and voiceover cleanup
  • Music edited to the cut
  • Final mix of voice, music and effects
  • A separate mix for every cutdown and variant

Formats

  • Stereo mix

  • Voice, music and effects stems

  • TV and CTV mix to your spec

  • Web and social mix

  • Mixed masters in every aspect ratio

From $2 per second

Estimate yours

How sound design gets made

Program

01 / 05Brief and cutThe locked cut, the voiceover and music files, and where the film runs.

  1. 01 / Brief and cut

    The locked cut, the voiceover and music files, and where the film runs.

  2. 02 / Spotting

    We watch the cut and mark every moment that needs a sound.

  3. 03 / Sound design

    Effects and ambience built in layers and placed to the frame.

  4. 04 / Mix

    Voice, music and effects balanced, then set to the loudness spec for each place it runs.

  5. 05 / Delivery

    The final mix, stems and mixed masters for every format.

What sound design for video does

Sound design for video is everything you hear besides the words and the music: effects, ambience, the tone of a room, the small sounds that make an action read on screen. The final mix then balances all of it with the voice and the music. Good sound design is easy to miss. Missing sound is not: a door with no click, a street with no traffic, a cut where the room suddenly changes.

We build sound for commercials, ads, product videos and films, and mix each one for the screens it plays on, from a TV to a phone speaker.

Sound for AI video

AI video needs sound design more than most footage. Some video models generate sound with the picture, but each clip gets its own: the room tone shifts at every cut, levels jump and effects land a few frames early or late. Other models make no sound at all, so every footstep, pour and engine has to be built.

We treat generated sound as a rough guide at best. Each scene gets one ambience that runs under the cuts, so a kitchen stays the same kitchen from the wide to the close-up. Effects are placed against the picture frame by frame. When a shot cuts to a new place, the sound changes with it on purpose, not because a new clip started.

Built shot by shot

It starts with a spotting pass: we watch the cut and mark every moment that needs a sound. Then we build those sounds in layers. A product pour might be the bottle lifting, the liquid, the glass filling and the fizz settling, each placed on the frame where it happens. A door is the latch, the swing and the room it opens into.

Ambience sets the place: traffic below an office window, wind across a field, the hum of a store. Transitions and title cards get sounds of their own, used sparingly so they mark a change instead of filling space. Dialogue and voiceover are cleaned of noise and evened out, and the music is edited so its changes meet the cuts.

The final mix

The mix decides what you hear first. The voice sits on top, clear on a phone speaker and on a TV. Music drops back under each line and comes up between them. Effects support the picture without fighting the words.

We check every mix on speakers, on headphones and on a phone, because a film plays on all three. TV and CTV mixes are set to the loudness spec from your network or media buyer, and web and social mixes are set for each platform. Every cutdown and variant gets a mix of its own rather than a trimmed copy of the long one. You get the final mix, separate voice, music and effects stems for later edits, and mixed masters for every format.

Inside a production, or on your cut

When we make the film, sound design runs in the Finish stage of AI video production, built at the same time as the original music so the effects and the score don't compete for the same moments.

Bought on its own, sound design starts from your locked cut. Send the picture with the voiceover, music and any production sound as separate files, plus the delivery spec for each place the film runs. How long it takes depends on the brief: the running time, the number of versions and the formats. A schedule and quote follow the first call.

Questions about sound design

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PAGE 01.

INT. EXSALE STUDIO. DAY

EXSALE

Sound design builds the sounds: effects, ambience and the small details that make an action read, like a cap twisting off or rain on a window. Mixing balances everything you hear, so the voice stays clear and the music sits under it. We do both, and every film we finish gets a final mix.

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PAGE 02.

INT. EXSALE STUDIO. DAY

EXSALE

Yes. Some video models make sound with the picture, but it's made clip by clip, so the room, the levels and the timing change at every cut. Other models make no sound at all. We rebuild the soundtrack across the whole cut, so the film sounds like one place.

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PAGE 03.

INT. EXSALE STUDIO. DAY

EXSALE

Yes. Send the spec sheet with the brief: loudness, peak level, channel layout and file format. We mix and deliver to it, with separate versions where TV and online ask for different levels. Whether a spot runs is the network's or platform's decision.

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PAGE 04.

INT. EXSALE STUDIO. DAY

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Yes. Send the locked cut with the voiceover, music and any production sound as separate files. Sound is placed to the frame, so a picture change after the mix puts every sound after that point out of sync. If parts of the cut may still change, we start with the scenes that are final.

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We can: our AI music service makes an original track for the cut, and we mix it with the voice and effects in one pass. If you already have a track, we edit it to the picture and mix it in.

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Tell us about your cut

Book a call, or send a short brief and we'll reply by email.

Email your brief to [email protected]

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